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Space Availability - Digital Scholarship Lab

The Digital Scholarship Lab offers three reservable spaces for media editing, collaboration, and learning.

Microsoft Surface Hub

The Surface Hub Group space is an open study area equipped with a 90" touch screen panel and interactive whiteboard located on the lower-level of Raynor in the Digital Scholarship Lab. This space is great for video conferencing, group brainstorming sessions or drafting digital art projects. 

Digital Media Editing Room 

The editing room is a dedicated reservable space for editing multimedia projects. Equipped with both a PC and Mac, the room includes Final Cut 7, 10, Avid and Adobe CC. The room can comfortably accomodate groups up to 3. Please check-in at the Digital Scholarship Lab Service Desk to have the room unlocked. If you are unfamiliar with the equipment and software, please schedule a media consultation at via this form prior to your Editing Room booking. We cannot guarantee technical support will be available without prior notice. 

Virtual Reality Room

The Virtual Reality Room is a dedicated space for virtual reality simulations and experiences. This room contains an Oculus Rift headset with several games and VR apps installed along with room to move about. To get started, reserve the room at your desired time(s), and check-in at the Digital Scholarship Lab Service Desk to have the room unlocked and to recieve the Oculus Rift headset and contollers.


Virtual Reality Room

The Virtual Reality Room is a dedicated space for virtual reality simulations and experiences. This room contains an Oculus Rift headset with several games and VR apps installed along with room to move about. To get started, reserve the room at your desired time(s), and check-in at the Digital Scholarship Lab Service Desk to have the room unlocked and to recieve the Oculus Rift headset and contollers. Note: The Virtual Reality Room is designed for virtual reality use, not as a standard group study room. 
 

VR Room Policies and Safety

  • The Virtual Reality Room is only available to the Marquette community.
  • The VR Room can be scheduled for 2 hour blocks.
  • No food or open beverages are allowed in the VR Room.
  • Please do not move the equipment or cables.
  • Additional software may be installed upon request, but only by library staff.

While using the Virtual Reality Room, please keep the following in mind:

  • Ensure controllers are secured to your wrists.
  • Stay within the boundary grid while in use (indicated by yellow tape on floor, and by grid within VR app).
  • Keep chairs and other belongings outside of the boundary grid.
  • Be aware of where the cables are during use.
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